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Character Breakdown

 

Character 1:

The Spirit

 

Project:

Dead by Daylight

 

Responsibilities:

Character rigging & skinning

Dynamic joint function in Unreal 4

Hair system

Cloth simulation

Animation Blueprint setup

State Machines

Tool support for production pipeline
 

​

Character 2:

The Clown

 

Project:

Dead by Daylight

 

Responsibilities:

Character rigging & skinning

Dynamic joint function in Unreal 4

Hair system

Cloth simulation

Animation Blueprint setup

State Machines

Tool support for production pipeline

​

 

 

Music: Perséphone - Retro Funky by SUNDANCE
Software: Maya, Unreal 4 and Resolve

Thank you very much for watching. I hope you all enjoyed it and have a nice day

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