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Character Breakdown
Character 1:
The Spirit
Project:
Dead by Daylight
Responsibilities:
Character rigging & skinning
Dynamic joint function in Unreal 4
Hair system
Cloth simulation
Animation Blueprint setup
State Machines
Tool support for production pipeline
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Character 2:
The Clown
Project:
Dead by Daylight
Responsibilities:
Character rigging & skinning
Dynamic joint function in Unreal 4
Hair system
Cloth simulation
Animation Blueprint setup
State Machines
Tool support for production pipeline
​
Music: Perséphone - Retro Funky by SUNDANCE
Software: Maya, Unreal 4 and Resolve
Thank you very much for watching. I hope you all enjoyed it and have a nice day
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